Hype

github.com / HYPE_Processing
by Joshua Davis and James Cruz
for Processing and ProcessingJS

HYPE_processing, is a collection of classes that performs heavy lifting tasks while using a minimal amount of code writing.
H_BASICS
ex00_methodChaining
ex01_drawingShapes
ex02_drawingShapes
ex03_anchorPositioning
ex04_anchorRotation
ex05_attachImages
ex06_attachSVG
ex07_attachSVG
ex08_attachSVG
ex09_attachSVG
ex10_text
ex11_text
ex12_HImage_tinting
ex13_ColorPresets
ex14_HCanvas
ex15_NoCasting
ex16_TransformChildren
ex17_StylesChildren
ex18_RotatesChildren
ex19_Bounds
HDrawablePool
example_001
example_002
example_003
example_004
example_005
HColorPool
example_001
example_002
example_003
example_004
HColorField
example_001
example_002
example_003
HPixelColorist
example_001
HColorTransform
example_001
example_002
HPath
ex01_HPath
ex02_HPath_star
ex03_HPath_star_orient
ex03_HPath_stargrid
ex04_HPath_poly
ex06_HPath_poly_orient
ex07_HPath_triangle
HShape
example_001
HGridLayout
example_001
example_002
example_003
HShapeLayout
example_001
example_002
example_003
example_005
example_006
HTimer
example_001
HRandomTrigger
example_001
HRotate
example_001
example_002
HTween
example_001
example_002
example_003
example_004
example_005
example_006
HFollow
example_001
example_002
example_003
example_004
example_005
H_INTERACTION
ex01_contains
ex02_contains
ex03_contains
HSwarm
example_001
example_002
example_003
example_004
example_005
example_006
example_007
HOscillator
example_001
example_002
example_003
example_004
example_005
example_006
example_007
example_008
example_009
example_010
example_011
example_012
HOscillator / 012
HYPE, HDrawablePool, HText, HRect, HTimer, HColorPool, HOscillator / X, ALPHA, WIDTH, ROTATION
HOscillator / 011
HYPE, HCanvas, HPath, HColorPool, HOscillator / ROTATION
HOscillator / 010
HYPE, HCanvas, HPath, HOscillator / ROTATION
HOscillator / 009
HYPE, HCanvas, HPath, HColorPool, HOscillator / ROTATION
HOscillator / 008
HYPE, HDrawablePool, HPath, HColorPool, HGridLayout, HOscillator / X, Y, ROTATION, SCALE
HOscillator / 007
HYPE, HDrawablePool, HRect, HColorPool, HGridLayout, HOscillator / X, Y, ROTATION, SCALE
HOscillator / 006
HYPE, HDrawablePool, HRect, HColorPool, HGridLayout, HOscillator / Y, ROTATION, HEIGHT
HOscillator / 005
HYPE, HDrawablePool, HRect, HColorPool, HGridLayout, HOscillator, H.SAW / HEIGHT
HOscillator / 004
HYPE, HDrawablePool, HRect, HColorPool, HGridLayout, HOscillator, H.TRIANGLE / HEIGHT
HOscillator / 003
HYPE, HDrawablePool, HRect, HColorPool, HGridLayout, HOscillator, H.SQUARE / HEIGHT
HOscillator / 002
HYPE, HDrawablePool, HRect, HColorPool, HGridLayout, HOscillator, H.SINE / default / HEIGHT
HOscillator / 001
HYPE, HDrawablePool, HRect, HColorPool, HGridLayout, HOscillator, H.SINE / default / Y
HSwarm / 007
HYPE, HCanvas, HDrawablePool, HTimer, HColorPool, HSwarm, HRect, swarm.goals()
HSwarm / 006
HYPE, HDrawablePool, HTimer, HPixelColorist, HSwarm, HRect, H.mouse()
HSwarm / 005
HYPE, HDrawablePool, HTimer, HColorField, HSwarm, HRect, H.mouse()
HSwarm / 004
HYPE, HDrawablePool, HTimer, HColorPool, HSwarm, HRect, H.mouse()
HSwarm / 003
HYPE, HDrawablePool, HTimer, HColorPool, HSwarm, HRect
HSwarm / 002
HYPE, HDrawablePool, HTimer, HColorPool, HSwarm, HRect
HSwarm / 001
HYPE, HDrawablePool, HTimer, HColorPool, HSwarm, HRect
ex03_contains
HYPE, HGroup, HRect, HShape, contains() / progress hover
ex02_contains
HYPE, HGroup, HRect, HShape, contains() / mouse click
ex01_contains
HYPE, HGroup, HRect, HShape, contains() / mouse over
HFollow / 005
HYPE, HRect, HPixelColorist, HFollow / ease and spring
HFollow / 004
HYPE, HRect, HColorPool, HFollow / ease and spring
HFollow / 003
HYPE, HRect, HFollow / ease and spring
HFollow / 002
HYPE, HRect, HFollow / ease
HFollow / 001
HYPE, HRect, HFollow
HTween / 006
HYPE, HRect, HTween, HCallback, HColorPool, HRandomTrigger, HTimer, HCanvas
HTween / 005
HYPE, HRect, HTween, HCallback, HColorPool, HRandomTrigger, HTimer
HTween / 004
HYPE, HRect, HTween, HCallback, HColorPool, HRandomTrigger
HTween / 003
HYPE, HRect, HTween, HOscillator, HCallback, HPixelColorist
HTween / 002
HYPE, HRect, HTween, HCallback
HTween / 001
HYPE, HRect, HTween
HRotate / 002
HYPE, HShape, HRotate
HRotate / 001
HYPE, HShape, HRotate
HRandomTrigger / 001
HYPE, HRandomTrigger, HRect
HTimer / 001
HYPE, HTimer, HDrawablePool, HColorPool, HRect
HShapeLayout / 006
HYPE, HShapeLayout, HRandomTrigger, HColorPool, HEllipse, HRect, HShape, HRotate, HTween
HShapeLayout / 005
HYPE, HShapeLayout, HDrawablePool, HColorPool, HRect
HShapeLayout / 003
HYPE, HShapeLayout, HDrawablePool, HColorPool, HRect
HShapeLayout / 002
HYPE, HShapeLayout, HDrawablePool, HColorPool, HRect
HShapeLayout / 001
HYPE, HShapeLayout, HDrawablePool, HColorPool, HRect
HGridLayout / 003
HYPE, HGridLayout, HDrawablePool, HColorPool, HRotate
HGridLayout / 002
HYPE, HGridLayout, HDrawablePool, HColorPool
HGridLayout / 001
HYPE, HGridLayout, HDrawablePool
HShape / 001
HYPE, HShape, HColorPool
ex01_HPath
HYPE, HPath, HPath(POLYGON), .mode(POINTS), .vertex()
ex02_HPath_star
HYPE, HPath, .star()
ex03_HPath_star_orient
HYPE, HPath, .star() / orientation
ex04_HPath_stargrid
HYPE, HPath, .star()
ex05_HPath_poly
HYPE, HPath, .polygon()
ex06_HPath_poly_orient
HYPE, HPath, .polygon() / orientation
ex07_HPath_triangle
HYPE, HPath, .triangle(), H.ISOCELES, H.RIGHT, H.EQUILATERAL
HColorTransform / 002
HYPE, HColorTransform, HPixelColorist, offsetR, offsetG, offsetB
HColorTransform / 001
HYPE, HColorTransform, HPixelColorist, percR, percG, percB
HPixelColorist / 001
HYPE, HPixelColorist, HGridLayout
HColorField / 003
HYPE, HColorField, HFollow, HOscillator
HColorField / 002
HYPE, HColorField, HFollow, HRect rect.fill(color, alpha)
HColorField / 001
HYPE, HColorField, HGridLayout
HColorPool / 004
HYPE, HColorPool, random fill and stroke colors with alpha
HColorPool / 003
HYPE, HColorPool, colors.getColor( randomSeed )
HColorPool / 002
HYPE, HColorPool, weighted color distribution add(color, frequency)
HColorPool / 001
HYPE, HColorPool, non weighted color distribution
HDrawablePool / 005
HYPE, HRect, HEllipse, HDrawablePool, anchor(), extras(HBundle), HIterator
HDrawablePool / 004
HYPE, HRect, HDrawablePool, autoClear(false), anchor(), extras(HBundle), HIterator
HDrawablePool / 003
HYPE, HRect, HDrawablePool, anchor(), extras(HBundle), HIterator
HDrawablePool / 002
HYPE, HRect, HDrawablePool
HDrawablePool / 001
HYPE, HRect, HDrawablePool
ex19_Bounds
HYPE, HRect, HRotate, HFollow, .bounds()
ex18_RotatesChildren
HYPE, HRect, HGroup, .rotatesChildren()
ex17_StylesChildren
HYPE, HPath, HEllipse, HGroup, HText, .stylesChildren()
ex16_TransformChildren
HYPE, HGroup, HRect, HEllipse, .transformsChildren()
ex15_NoCasting
HYPE, HEllipse, HRect, HPath
ex14_HCanvas
HYPE, PGraphics vs HCanvas
ex13_ColorPresets
HYPE, HConstants / Color Presets
ex12_HImage_tinting
HYPE, HImage, HText, backgroundImg(), createCopy(), tint()
ex11_text
HYPE, HText, HDrawablePool, HColorPool
ex10_text
HYPE, HText
ex09_attachSVG
HYPE, HShape (SVG), enableStyle(), HDrawablePool, HDrawable, HGridLayout, HColorPool
ex08_attachSVG
HYPE, HShape (SVG), enableStyle(), HDrawablePool, HDrawable, HGridLayout
ex07_attachSVG
HYPE, HShape (SVG), enableStyle(), .fillAndStroke(), .fillOnly(), .strokeOnly()
ex06_attachSVG
HYPE, HShape (SVG), enableStyle()
ex05_attachImages
HYPE, HImage
ex04_anchorRotation
HYPE, Anchor Rotation, anchor(), anchorAt(), extras(HBundle)
ex03_anchorPositioning
HYPE, Anchor Positioning, anchor(), anchorAt()
ex02_drawingShapes
HYPE, Drawing Shapes, HRect, HEllipse
ex01_drawingShapes
HYPE, Drawing Shapes, HRect, HEllipse
ex00_methodChaining
showcasing Method Chaining with HYPE